Cornerstone Elementary Age Modifications
Cornerstone elementary guides use two types of modifications to ensure activities are developmentally appropriate for students at different skill levels.
- Tiered lesson differences are built into the curriculum, with the K-1 and 2-5 guides structured differently to align with the cognitive and motor skills of younger and older students. Activities in K-1 are more structured and guided, while those in 2-5 encourage more independent thinking and problem-solving.
- Explicit facilitator modifications allow for further modifications within the same grade band. These modifications provide additional support for younger or less experienced students and introduce extra challenges for advanced learners.
In the elementary Cornerstone guides, you will encounter two types of explicit facilitator modifications: Young Mods and Older Mods.
Young Mod (K-1) Adjustments
Designed to provide extra support for early learners by making activities accessible, structured, and engaging.
- Adjusting Game Mechanics (e.g., modifying rules to accommodate younger students).
- Providing Physical Assistance (e.g., step-by-step guidance on craft-heavy tasks).
- Guided Decision-Making (e.g., offering structured choices instead of open-ended tasks).
- Simplifying Competition (e.g., shortening playtime, adjusting winning conditions).
Older Mod (2-5) Adjustments
Introduces more complexity and creative challenges to encourage higher-order thinking and independence.
- Increasing Complexity (e.g., requiring multi-step responses).
- Adding Creativity & Research (e.g., expanding projects with original designs).
- Incorporating Written Components (e.g., requiring reflective writing and structured explanations).
- Encouraging Multi-Stage Projects (e.g., adding environmental sketches or advertisements).
The following examples of explicit facilitator modifications are taken from lessons within the Mayhem at the Museum elementary guides. As in other Cornerstone kits, these modifications help facilitators engage students at a developmentally appropriate level, providing extra support for younger learners and additional challenges for advanced learners, allowing for a dynamic and inclusive learning experience.
🔹 Example 1: Animal Charades Game (Entry Event)
This activity introduces students to the concept of adaptations through movement-based learning. The K-1 guide presents a more structured format, while the 2-5 guide allows for deeper discussion.
💡 Young Mod (K-1) – Structured Play
- 👯 Students work in pairs to act out animal movements together.
- 🎮 The instructor provides visual cue cards with pictures to guide students.
- 🎭 The instructor models the game first to help students understand.
- ✅ Explicit Young Mod Instruction: "If no students guess the animal, the student may use hand motions to show where the animal lives (e.g., flapping hands to suggest a bird flying)."
💡 Older Mod (2-5) – Increased Complexity
- 🧙♂️ Students not only act out the animal but also demonstrate its adaptation.
- 🗣️ Instead of simple guessing, students explain why an adaptation helps the animal.
- ✅ Explicit Older Mod Instruction: "Pairs discuss why the adaptation is useful and brainstorm an additional adaptation that could help the animal survive in a different environment."
🔹 Example 2: Creating an Adapted Animal (Activity)
This hands-on activity encourages students to create an adapted animal using craft materials. The K-1 guide offers more structured choices, while the 2-5 guide allows for independent brainstorming.
💡 Young Mod (K-1) – Guided Construction
- ✂️ Pre-cut materials help students assemble animals more easily.
- 🎨 Students choose from a list of adaptations instead of creating their own.
- 🦉 Focuses on one adaptation only, keeping it simple.
- ✅ Explicit Young Mod Instruction: "Younger students may be given only two adaptation choices (e.g., ‘Do you want your elephant to have wings or longer legs?’) instead of brainstorming independently."
💡 Older Mod (2-5) – Open-Ended Creativity
- 🧠 Students invent their own adaptation based on a survival challenge.
- 📝 Pairs write a short story explaining how the adaptation helps their animal survive.
- ✅ Explicit Older Mod Instruction: "Older students must add at least two adaptations and create a short description of how their animal’s environment has influenced its evolution."
📌 Key Takeaways
- ⚙️ Explicit facilitator modifications allow lessons to be adjusted within the same grade band based on student needs.
- 📖 Tiered lesson differences ensure that younger students receive structured guidance, while older students engage in more independent learning.
- ✅ These modifications ensure all students engage at their level, making learning interactive, accessible, and developmentally appropriate.